

Arrows aren’t locked to a certain character, so if you miss a shot, you’re leaving ammunition for your would-be victim. The characters, and the arrows they fire, are beholden to a simple physics system that calls to mind Super Mario Bros – which is appropriate for the head-stomping that takes place.Įach warrior starts with three arrows in their quiver, and spent arrows must be collected from the battlefield. Each arena is a single screen in size, using ‘ Pac-Man’ rules, so players who run off to the left appear on the right, or players jumping through the bottom of the screen falling through the top. The game blends the best of 8-bit games systems in a way that will be immediately accessible to most.
